I found a couple of other Community/Web threads on this topic from a while back, which seems to suggest the Warp Stabiliser is not making best use of processor Cores/Threads ?. I appreciate this is not a Q&A with Adobe employess/Engineering but often we see Adobe employees dropping in commenting on topics being discussed that are important. March 2020 build with updates.Ĭan anyone explain why Premiere is not making better use of the capability of the machine?. There is 64GB DD4 RAM in the machine and about 40 GB is allocated to Premiere - rest is allocated to system.Īll disks are SSD except project drive which is 1TB NVMe. On montoring the process only 22% of CPU capability is being used for the Warp stabilisation. The clip in question has a Lumetri effect added so I do see 8% use on the RTX 1070. GPU is now a bit old, RTX 1070 but again CPU should be the main grunt required. Intel GPU is enabled and graphics driver is latest (I use the Intel Driver assistant utility to keep me up to date) - so Quick Sync should be fine, not sure this is used for Warp stabiliser though. Intel 9900K based which is overclocked to 5GHz with all 8 cores locked at 5Ghz. My machine is a new build I did a few months ago. I have used warp stabiliser for a few shots in my final episode (HD 1920x1080 at 50fps) and notice it is taking qute while so looked at processor usage. I'm currently finishing off a Project with Premiere Pro 2019, but use the new 2020 version for new Projects now.
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